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Inked & Mic’d Up: Introducing Our Tattoo Machine SFX Library

Buzzzzzzzzzz...... What's that sound? Does your sound effects library need some new ink?! We think our Tattoo Machine sound effects will be a great permanent addition to your library. We brought in a professional tattoo artist to perform various techniques at different speeds with multiple needles... Capturing close up detailed mechanics as well as perspectives of full tattoo pieces. Whether it's a small tattoo or a full chest piece, these sound effects have you covered... in ink. That's not all [...]

Unveiling the Art of Foley: Crafting Realism in Soundscapes

When you watch a movie or play a video game, the world you experience is a symphony of sights and sounds that blend seamlessly to create an immersive experience. While visual effects and storytelling play vital roles, the unsung heroes behind the scenes, known as Foley Artists, contribute a significant part in bringing these audiovisual narratives to life. In this article, we’ll dive deep into the fascinating world of Foley, exploring how these talented individuals craft realism in soundscapes. What […]

Meet our Fall 2022 Interns!

We are thrilled to introduce you to our interns for Fall 2022. They’ve been brightening our office with their curiosity and enthusiasm and we can’t wait to see what’s next for this talented bunch! DIVYA BAROD Divya first got into audio after watching a video of foley artists recording bizarre sounds. They were making and recording sounds from things like wet paper towels and lettuce to ultimately match to scenes from Cloudy With a Chance of Meatballs and A Quiet […]

The Creative Process with Composer Devin Delaney

Devin Delaney is the perpetually working head composer of Noisefloor’s music department. As a creative, Devin brings a unique blend of versatile musicianship, technical skill, artistic openness, steadfast diligence, as well as a deep emotional intelligence as a storyteller. We had a chat with Devin about his creative process and how he works with clients, read it all below! What is the first step you take on a new project? Usually we start off a new project with a creative […]

Meet The Mural

We are so excited to officially introduce you to our new mural! Sound Designer/Supervising Sound Editor/Partner Bryen Hensley first came up with the idea for the mural years ago. His idea was a mural that would celebrate our portfolio of work and our continued passion for video games. The mural would feature a collection of our favorite characters from video games we’ve worked on. However, the idea was put on the back burner when we suddenly had to relocate our […]

Do I Need a DCP? A DCP FAQ

What is a DCP? A Digital Cinema Package(DCP) is a collection of files that allow movie theater servers to recognize and play your film on the big screen. The digital equivalent of a 35MM film print, DCP is a universal industry standard format used by nearly every modern movie theater, worldwide. Do I need a DCP? If you’re planning on screening your film in a theater, it’s likely you’ll need a DCP. To confirm check the delivery requirements of the […]

Meet our Summer 2022 Interns!

We are thrilled to introduce you to our Summer 2022 interns. They’ve all been a joy to have around the office and we can’t wait to see what they do next. Jordan Drummond Jordan Drummond is currently a student at Columbia College Chicago, he’ll be a Junior this fall. He has been interning with our Music Department this summer. His journey into audio began with his love for music, which his parents instilled in him from an early age. Jordan’s […]

Do I need a Boom Operator?

This is a question we get all the time from our location audio clients. If you need sound recorded during your production, hiring a Sound Mixer should be an easy decision. But what about a Boom Operator? Should you hire a Boom Op along with your Sound Mixer? To answer this question, we checked in with one of our Production Sound Mixers, Joe Vnuck.       In my opinion, every production should consider hiring a Boom Operator in addition to […]