VICTORIA SALAZAR
Sound Designer
Victoria joined the NoiseFloor team in 2017. Starting out on set doing location audio, she’s leveled up to doing sound design and mixing for films, video games and commercials. She has a vast understanding of all aspects of sound and believes evoking emotions in others with sound is very important in her work.
Using her expertise in location audio, she started NoiseFloors’ custom sound effects department, where she has been cultivating and curating one of a kind sound libraries for NoiseFloor and it’s clientele. Releasing complete collections of sound effects like The Jeep Trackhawk and capturing the classic sound of a Big Wheel, she is always adding depth and diversity to NoiseFloor SFX.
She excels working with game developers and collaborating with other disciplines to make the best interactive experience for the player. Her knowledge of sound design, middleware and game engines has been put to use in games such as Injustice 2, Destiny 2 and TMNT: Mutant Madness.
With her very diverse audio knowledge and passion she brings her experience to commercials for Checkers, Jeep and many more.
When she is not working on audio, she spends her time running, playing video games, and hanging out with her family and her chill cat Paco.