Interactive

Orchestras usually don’t call up an audience member to just pop up and start conducting… But when we hand the controller off to a gamer, the musical experience is dictated by their decision making. At NoiseFloor, we compose interactive scores that are reactive, informative, and instantly memorable. We are well versed in navigating the challenges of creating and delivering an engaging interactive score. Though just as important as the composition and production, is having practical skills and understanding music’s role in game development. From working with industry standards like Fmod and Wwise, to completely proprietary engines; we have the experience, team, and know how to implement our music efficiently and effectively. NoiseFloor can be a member of your audio team that weaves in smoothly and delivers more than just assets.